A couple of months ago I was invited to partake in the development of a videogame for Android devices. I mainly did 3D models, including some rigs (first time I ever did this since I learned how to, back in 2011), and some basic UVW maps. This took a lot of my time, but also allowed me to work in a proper professional environment interacting with other people. I also gained a lot of experience in areas I don't generally work, like in organic modeling and rigging.
Anyway, maybe (and just maybe!) now I'll be able to return to my usual schedule. Also, look forward to see our game, called 'Saw It' released on Google Play soon! (I'll update with a link when it becomes available)